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MilkShape 3D v1.7.0


File Size:

5.05 MB


December 6, 2003, 3:44 am


chUmbaLum sOft



Bandwidth Usage:

85.19 GB

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No user ratings


MilkShape 3D is a low-polygon modeler, with all the basic operations of a modeling program plus support for low-level editing, primitives, and skeletal animation capabilities. Exports to SKA in Serious Sam.

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Full Description:

MilkShape 3D is a low-polygon modeler, which was initially designed for Half-Life. During the development, many file formats have been added.

MilkShape 3D has all basic operations like select, move, rotate, scale, extrude, turn edge, subdivide, just to mention a few. MilkShape 3D also allows low-level editing with the vertex and face tool. Primitives like spheres, boxes and cylinders are also available.

MilkShape 3D has also skeletal animation capabilities. This allows to export to morph target animation like the ones in the Quake model formats or to export to skeletal animations like Half-Life or Genesis3d.

MilkShape 3D currently supports 37 different file formats from 27 different games/ engines/programs.

Here's what's new in v1.7.0:

- MD2 import crashed update vertex buffer after TCE
- fixed shininess with plugins
- select group, deselect face, delete -> group deleted
- fixed: 'not yet implemented' in A5 MDL
- bg image load crashes, if the image is not there anymore.
- check opengl extension buffer for Geforce FX.
- a lot of new plugins!!

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