Seriously! Downloads Serious Sam: The Second Encounter Maps Single Player/Co-op Maps

Apocalypse: Part One


File Size:

5.29 MB


April 7, 2002, 7:20 am





Bandwidth Usage:

122.98 GB

Average User Rating:

8.3 / 10


Huge CO-OP and Single Player level set in a cityscape. Over 800
enemies, cinematic cut scenes, New models and textures, Not an Egyptian
texture in sight!

Download Mirrors:

Full Description:

Huge CO-OP and Single Player level set in a cityscape. Well
over an hours play in a realistic looking city. Stop Mental's Assault
Cruiser from launching. Help Sam battle through the modern day city: His
apartment, The Disco, City Park, Bowling Alley, sewers,
and finally the spaceport.

Enabled for easy, normal, Hard and Serious levels of difficulties. Over 800
enemies, cinematic cut scenes, New models and textures, Not an Egyptian
texture in sight! find secret areas and last an not least go Ten Gnaar
Bowling (tm) in the bowling alley!

User Comments & Ratings: Add Comment

  • disconnector - 08/08/2003 - 3:06 pm - Rating: 10
       AWESOME!!! this is the most original map i have ever played for ss:tse!!! i can't wait for part 2

  • Kak Home - 08/19/2003 - 3:07 pm - Rating: 9
       Map is great!
       Great design, love the size.
       Good style.
       Very original.
       Excellent aestetics.
       Great fun.
       A few minor framerate problems, but nothing major.
       I love you, Pompey!

  • yes4me - 02/07/2004 - 2:45 am - Rating: 6
       It is a really original map. However I was not able to play it for a long time because of one bug:
       All the walls are transparent somehow. I am using the lastest version of Serious Sam, and cannot see where I am going. All I was able to do was to go from the hotel to the disco (your first mission), and I gave up after that.

  • Ra86 - 03/02/2004 - 4:33 pm - Rating: 8
       Original! Cool!

  • LarvaEx - 04/17/2004 - 5:31 pm - Rating: 9
       Good map! Original! You re good!

  • DeathByDuke - 11/05/2004 - 9:40 am - Rating: 8
       Dead fun until I get to the sewer section with all the electrofishes. Then Sam totally crashes. Completely. Every time. Everyone else that has hosted and played this map with me on my IRC channel also has exact problem. Meh. Please tell us how to fix or whats wrong. We _love_ this.

  • LustForBlood - 11/23/2004 - 10:40 pm - Rating: 10

  • dmgak - 12/01/2004 - 5:00 pm - Rating: 10
       excellent map, nice change from the original serious sam style maps. i say to anyone who is on here, download it NOW.

  • t-oliveira - 02/04/2005 - 7:42 pm - Rating: 10
       WOW! This is map is sooooo cool and original!
       Look but Poompey can u do me a favor see that model the dancer of have a T? Please can u do that a model for playing on SS:SE?

  • Serious_sam_TRAK - 02/19/2005 - 10:20 pm - Rating: 9
       This map kick evry maps (ASSES) :D

  • putas de merda - 03/05/2005 - 9:24 am - Rating: 7
       the map is cool but im still wayting for part2 for months!

  • MiniGun Maniac - 05/15/2005 - 3:11 pm - Rating: 9
       NOT ONE EGYPTIAN TEXTURE?! LoooL...I dont think so...
       But its fine done with great atmosphere

  • F1NLAND-Warrior - 09/04/2005 - 10:14 am - Rating: 8
       Awesome map. I really liked that it was based on a modern-day city instead of ancient mayan ruins. Worked really well in Co-Op as well. Only bad thing was the jumping pads in the sewer- i hated that and it took soo long time to jump up and up.

  • ELECTRIC - 02/05/2006 - 12:42 pm - Rating: 8
       I would rate it ten but u hav weak enemies and u got to the same places.
       The lift takes too long
       Theres a bug:
       When in the park in the ambush if u go somewhere u fall under the grass and fall on a brick floor then when u jump bak u can't get bak up so u have to start again.
       the rocket launchers to ezy to find.
       I like the 10 gnaar bowling.

  • Daddyo145 - 03/15/2008 - 1:33 am - Rating: 5
       To be honest it wasn't very good.
       +Fun subject matter.
       +Gnar fights were good.
       +Nice cutscenes.
       +Good use of Netricsa.
       +Very new. Away from the whole "ancient" thing.
       -Fights were less-than amusing.
       -Repeating, boring textures.
       -Very bland.
       -Some parts just plain stupid.
       -Too much running around.
       -Spelling and grammatical errors in opening cutscene.
       -Events didn't string together very well.
       ?Why were halls, doors, and doorways 15 feet high?
       ?How do two elements open up a sewer?
       ?Did you make this map so epileptics couldn't get past the disco place?

  • JETHOLT!! - 03/31/2008 - 10:41 am - Rating: 7
       Pretty cool.

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