| LithUnwrap v1.3 |
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lithunwrap_setup.zip |
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686.43 KB |
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March 18, 2002, 2:09 pm |
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Brad Bolthouse |
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60,473 |
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39.59 GB |
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1 / 10 |
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LithUnwrap is a free Windows tool for mapping and editing the UV coordinates of low poly models. Used with MilkShape for texture mapping Serious Sam models.
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LithUnwrap can unwrap a 3D model and export the UV map to a bitmap which can then be painted.
Features:
- OpenGL 3D model viewer.
- Easy to use UV coordinate editor.
- UV maps get updated in real-time.
- Assign materials per face to objects.
- Pan and zoom in UV mapping space.
- Export UV maps to high resolution bitmaps.
- Soft, polygonal and rectangle selection tools.
- Assign diffuse and opacity texture maps to materials.
- Decal, planar, box, cylindrical, and spherical UV mapping.
- Distortion free UV maps using detached face mapping.
- Auto-generates UV mapping for tube and torus primitives.
- Import/export LWO, OBJ, DXF, 3DS, ASC, COB, and X files.
- Import many popular game file formats.
- Import textures in BMP, TGA, JPG, PCX, DDS, TEX, OGF,
LIF, MAT and RSB formats.
- Create plane, box, cone, cylinder, sphere, geosphere,
pyramid, prism, tube, torus, and 3D text primitives.
- Includes a basic set of 3D modelling tools: moving, scaling,
rotating, subdividing, aligning, extruding, bevelling, flipping,
tapering, twisting, flattening, mirroring, triangulating, and
untriangulating.
- Runs under Win 95/98/ME/2K/XP (OpenGL on NT w/SP4)
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by the Serious File System Version 1.3.1
Script Copyright ©2002-2009 Jason "Rodzilla" Rodzik
All files copyright ©2001-2009 their respective owners.
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