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  Seriously! Downloads » Serious Sam II » Official » Patches

Serious Sam II Patch 2.066

Filename:

sam2_patch_2_066a_59775.zip

File Size:

14.26 MB

Date:

December 16, 2005, 2:37 pm

Author:

Croteam

Downloads:

71,540

Bandwidth Usage:

996.57 GB

Average User Rating:

5.3 / 10

Summary:

Updates your copy of Serious Sam 2 to version 2.066, including many bug fixes and a dedicated server.

Download Mirrors:

Full Description:


  • Added dedicated server support (see DedicatedServer.txt in the patch).

  • Vertical slider next to some lists (e.g. server list) now reacts to mouse clicks and movement.

  • Server list can now be properly used with the mouse.

  • Fixed scrolling of some lists (levels, profiles).

  • Swapped function of up/down arrows in some menu screens.

  • Options boxes (yes/no and similar) now cycle options - selecting the last option and going to the 'next' one will go back to the first option and vice versa.

  • Netricsa icon will no longer appear if subtitles are turned off.

  • Playing with high ping time (>500ms) caused strange things to happen for clients (dying immediately after respawning, being unable to turn off cheats...).

  • Difficulty setting wasn't properly restored when loading a saved game.

  • Match details menu screen now displays the server version. It will be displayed in RED if the servers version doesn't match the clients.

  • Version number in the main menu is now more visible.

  • Added a beep sound when a new line appears in the chat console.

  • Added support for resolutions with strange aspect ratio (namely, 1280x1024).

  • In cooperative games, info for all players (name, health, armor) is displayed on the right part of the screen.

  • Added an option to profile settings ("always pick up items") to disable picking items when not needed (e.g. ammo if already at max ammo).

  • Servers can now be password protected via the 'net_strConnectPassword' cvar.

  • To join a password protected server, the client mus set the password string to 'net_strConnectPassword' cvar.

  • Added the 'samListPlayers()' console command to list all players in format 'playerindex: playername'.

  • Bloom effect now works properly in HDR mode on ATI X1000 series boards (no more pixelization).

  • Added controling compatibility mode for DirectSound mixing ("software emulation" in "audio options" menu).

  • Fixed problem with sound playback and mouse input on multi-(core-)CPU systems.

  • Fixed wrong performance detection on Intel integrated graphics chips.

  • Fixed wrong profiler timings under dual-core CPUs.

  • When toggling HDR mode while using FSAA, cfunc 'gfxRestart()' is now required.

  • Weapon can't be changed while recoiling.

  • Added message for recently picked items.

  • Game can't be quick loaded in multiplayer.

  • Fixed jerky movie playback on slower CPUs.

  • Added option to automatically quit the game after demo benchmarking is finished (cvar 'bmk_bAutoQuit=1', best to use it as command line param, "+bmk_bAutoQuit 1").

User Comments & Ratings: Add Comment

  • dragonboss - 12/16/2005 - 3:27 pm - Rating: 1
       After installing the update the weapons sound are no longer working. Any idea what I need to do to fix it?
       Please help or do I need to reinstall the game?

  • DaPlaya - 01/22/2006 - 8:20 pm - Rating: 9
       a lot of good fixes in this patch, esp the ones relating to multiplayer gameplay.

  • twl - 02/18/2006 - 11:45 pm - Rating: 10
       At least it fix some errors.

  • bloppityblob - 01/01/2009 - 12:49 pm - Rating: 1
       This patch did not fix anything. In fact it ruined the game because now the game wont even open up and start....AT ALL!

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